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map迭代器不可递增(map iterator not incrementable)

当我尝试运行我的程序时,我得到'map / set iterator not incrementable'错误。 我读到,当你使迭代器失效时会发生这种情况,但我只编辑迭代器指向的对象。 这是正常的行为吗? 我该怎么办? 如果我删除此行,则没有错误:

iterator->second.neighbour[direction] = &(find_iter->second);

完整代码:

void Gomoku::addUniqueMap( const map_Map& map_to_add )
{
    this->unique_maps.push_front( map_to_add );

    std::list<map_Map>::iterator map_iter = this->unique_maps.begin();
    map_Iterator iterator = map_iter->begin();

    for( ; iterator != map_iter->end(); ++iterator )
    {
        for( int i = 1, direction = 0; i > -2; --i )
        {
            for( int j = -1; j < 2; ++j )
            {
                if( iterator->second.neighbour[direction] == nullptr )
                {
                    ++direction;
                    continue;
                }
                if( i == 0 && j == 0 )
                    continue;

                COORD pos( iterator->first.x + j, iterator->first.y + i );
                wrap( pos, this->map_size );

                map_Iterator find_iter = map_iter->find( pos );
                if( find_iter != map_iter->end() )
                {
                    iterator->second.neighbour[direction] = &(find_iter->second);
                }

                ++direction;
            }
        }
    }
}

'map_Map' - std::map<COORD, Pawn>
'map_Iterator' - std::map<COORD, Pawn>::iterator
'典当' -

struct Pawn
{
    Pawn( Player player );
    Player      player;
    const Pawn* neighbour[8];
};

When I try to run my program I get 'map/set iterator not incrementable' error. I read that it happens when you invalidate iterator, but I'm only editing objects pointed by iterator. Is this normal behaviour? What can I do about it? If I delete this line then there is no error:

iterator->second.neighbour[direction] = &(find_iter->second);

Full code:

void Gomoku::addUniqueMap( const map_Map& map_to_add )
{
    this->unique_maps.push_front( map_to_add );

    std::list<map_Map>::iterator map_iter = this->unique_maps.begin();
    map_Iterator iterator = map_iter->begin();

    for( ; iterator != map_iter->end(); ++iterator )
    {
        for( int i = 1, direction = 0; i > -2; --i )
        {
            for( int j = -1; j < 2; ++j )
            {
                if( iterator->second.neighbour[direction] == nullptr )
                {
                    ++direction;
                    continue;
                }
                if( i == 0 && j == 0 )
                    continue;

                COORD pos( iterator->first.x + j, iterator->first.y + i );
                wrap( pos, this->map_size );

                map_Iterator find_iter = map_iter->find( pos );
                if( find_iter != map_iter->end() )
                {
                    iterator->second.neighbour[direction] = &(find_iter->second);
                }

                ++direction;
            }
        }
    }
}

'map_Map' - std::map<COORD, Pawn>
'map_Iterator' - std::map<COORD, Pawn>::iterator
'Pawn' -

struct Pawn
{
    Pawn( Player player );
    Player      player;
    const Pawn* neighbour[8];
};

原文:https://stackoverflow.com/questions/15765092
更新时间:2019-12-13 08:38

最满意答案

错误的原因是我正在访问和修改neighbour[8] ,所以我正在修改out数组范围的元素,并且可能它已经对迭代器做了一些事情。
在Debug版本中,我得到了map/set iterator not incrementable错误,而在Release版本中,迭代器无法递增,导致程序无限循环。


The cause of the error was that I was accessing and modifying neighbour[8], so I was modifying element of out array range and possibly it has done something to the iterator.
In Debug version I got map/set iterator not incrementable error while in Release version iterator couldn't be incremented and it caused program to loop infinitely.

2013-04-03

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